
The rescue operation turns into an escort mission in the last leg as Thorne has to make it aboard a ship. The most challenging and complex map is Escape from Falmire, in which the Agathan forces try to rescue the champion Barek Thorne from Mason captivity. The stage features catapults and ballistas that can change the momentum of the conflict. In The Battle of Dark Forest, the Mason order pushes an unrelenting convoy toward Fogbern Keep to kill its duke. In the Siege of Rudhelm, players must protect siege towers that let the Agathan army clear the walls in order to kill Malric’s heir, Valen Tray. Defenders win by holding an objective beyond a time limit. Levels such as The Battle of Dark Forest, Escape from Falmire, The Siege of Rudhelm, The Slaughter of Coxwell and The Fall of Lionspire feature one team being the defender and the other the attacker as they take objectives through a linear map. With its combat system, “Chivalry 2” has a good foundation and Torn Banner builds some entertaining levels around it, but joining a campaign is a time commitment as the Team Objective maps take more than a half-hour in some cases. “Chivalry 2” rewards those who know the finer points of fighting, but no matter how skilled warriors are, if enemies swarm them, they will fall. All the moves are limited by a stamina meter and cooldowns so players can’t button-mash them. If an opponent is blocking, players can interrupt it and create an opening with a kick for attack. Players can also dodge with a dash or even counter by timing the right attack. Torn Banner Studios uses fighting game mechanics in its melee combat, and the game rewards those who can parry attacks and create an opportunity for a riposte. Despite all this seemingly random tumult, “Chivalry 2” requires a degree of skill. Meanwhile, allies from behind charge forward to support players. Archers’ arrows narrowly miss frontline fighters. Jumping into the fray is chaotic at first. The Mason Order is one of the factions that players can choose in “Chivalry 2.” (Tripwire Presents) If they’re defending a choke point and protecting the Heir, the Crusader or Devastator’s oil pot that ignites fire in an area is an essential tool to stave off attackers. If players are taking over a bridge, they may need the Crossbowman or Guardians banner ability, which heals nearby allies. Play enough and you’ll find that roles are fluid in “Chivalry 2,” and over the course of a battle, the best players wear different hats and adapt to the situation at hand. Afterward, players can figure out which of the 12 subclasses fits them best. Instead, it’s best to gain experience points and raise your levels, which unlock the subclasses and their distinct gear and special abilities. Players shouldn’t concentrate on one role in the beginning. The Knights are the tankiest of the classes but also among the slowest. Vanguard are more offensive and speedy while the Footman class focuses on versatility with its average stats. From there, they can choose among four classes, each of which has a distinct fighting style and stat pool.Īrchers focus on ranged attacks. Competitive gamers can also jump in a free-for-all on three maps - the Fighting Pit, Tournament Grounds and The Battle of Wardenglade - but most of the fun comes in the team modes that throw players in a skirmish between the Agathans and Masons. The conflict is told through multiplayer battles that feature 64 or 40 players.

The Agathan Knights is a faction that players can choose in “Chivalry 2.” (Tripwire Presents)

“Chivalry 2” follows the events 20 years later as the Agatha Knights led by Argon II ignite an uprising against the ruling Mason Order. Malric Terrowin as the king of Old Agatha. In this fantasy world, the Masons routed the Agathans and installed Gen. This first-person multiplayer hack-and-slash game lets players take on the role as a soldier in two competing factions: the Agatha Knights and the Mason Order. Filmmakers have shown what these romanticized battles look like, but what would it be like to take part in them? Gaming answers that question by letting players be the boots on the ground, and perhaps, no game conveys that experience better than Torn Banner Studios’ “Chivalry 2.”

The visceral hand-to-hand combat, the destruction caused by catapults and trebuchets and the arrows whizzing by the frontlines capture the imagination. The legacy of that vision continued through other films and genres such as “The Lord of the Rings” with the Battle of Helm’s Deep and “Game of Thrones” with its grim and bloody wars. William Wallce’s victorious battles against the English in “Braveheart” are as iconic as they are unforgettable. Hollywood loves the spectacle of epic medieval warfare.
